A selection of props and set dressing created for The King of Wayside.
Jet's headgear. Textured in Substance Painter. Rendered in Arnold.
The topology of Jet's headgear reflects its intended, pre-rendered application.
Ambient, Roughness and Normal maps for Jet's headgear. UDIM workflow over two UV tiles.
Bags and a makeshift bracer. Textured in Substance Painter. Rendered in Arnold.
An old car battery. Textured in Substance Painter. Rendered in Arnold.
Old television. Textured in Substance Painter. Rendered in Arnold.
Jet's backpack. Textured and rendered in Substance Painter.