An Old Western level created for a split-screen four-player game in development.
The geometry is very limited and balanced against a couple of trim sheets for all wood textures.
Those are supported by a material sheet for rocks and four tiled textures for the larger ground areas.
Distinct materials were used for the signage, foliage, trees.
Screen captures direct from UE5.
Thanks to Tom Harrison for the concept and blockout. https://tharrison.artstation.com/